Creating A series of Different Sportswear For the Metaverse

            Process of making these Nike shoes is same as the process of making the Li-ning shoes,first i find some references that i follow the outline of the reference to create a similar shape of the shoes.After that,subdivision modifier and bevel Modifier was used the most during this process.

                                       







For the Sportswear I mainly focus on Nike Brand,RTFKTxNike Dunk and also Li-ning,bacause of the lack of time for this assignment,I'm creating three different model for each brand,and change their appearance color to make it into different type of shoes,but for the RTFKT shoes,theres a problem im facing.It's because those sportswear have too many details to focus on and cause the file become too large.After i realised this issue,i try to search for solution like compromise the file while exporting into GITF file,but at the end eventhought it can be uploade into the Spatial.o website but it also the Metaverse become more lagging,so currently im still figuring what other ways to solve this problem.

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